WebGLRenderingContext: getFramebufferAttachmentParameter() method
Baseline
Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
Note: This feature is available in Web Workers.
The
WebGLRenderingContext.getFramebufferAttachmentParameter()
method of the WebGL API returns information
about a framebuffer's attachment.
Syntax
getFramebufferAttachmentParameter(target, attachment, pname)
Parameters
target-
A
GLenumspecifying the binding point (target). Possible values:gl.FRAMEBUFFER-
Collection buffer data storage of color, alpha, depth and stencil buffers used to render an image.
When using a WebGL 2 context, the following values are available additionally:
gl.DRAW_FRAMEBUFFER-
Equivalent to
gl.FRAMEBUFFER. Used as a destination for drawing, rendering, clearing, and writing operations. gl.READ_FRAMEBUFFER-
Used as a source for reading operations.
attachment-
A
GLenumspecifying the attachment point for thetexture. Possible values:gl.COLOR_ATTACHMENT0: Texture attachment for the framebuffer's color buffer.gl.DEPTH_ATTACHMENT: Texture attachment for the framebuffer's depth buffer.gl.STENCIL_ATTACHMENT: Texture attachment for the framebuffer's stencil buffer.gl.DEPTH_STENCIL_ATTACHMENT: Texture attachment for both, the depth and stencil buffer.
When using a WebGL 2 context, the following values are available additionally:
gl.COLOR_ATTACHMENT1 gl.COLOR_ATTACHMENT2 gl.COLOR_ATTACHMENT3 gl.COLOR_ATTACHMENT4 gl.COLOR_ATTACHMENT5 gl.COLOR_ATTACHMENT6 gl.COLOR_ATTACHMENT7 gl.COLOR_ATTACHMENT8 gl.COLOR_ATTACHMENT9 gl.COLOR_ATTACHMENT10 gl.COLOR_ATTACHMENT11 gl.COLOR_ATTACHMENT12 gl.COLOR_ATTACHMENT13 gl.COLOR_ATTACHMENT14 gl.COLOR_ATTACHMENT15
When using the
WEBGL_draw_buffersextension:ext.COLOR_ATTACHMENT0_WEBGL(same asgl.COLOR_ATTACHMENT0)ext.COLOR_ATTACHMENT1_WEBGL ext.COLOR_ATTACHMENT2_WEBGL ext.COLOR_ATTACHMENT3_WEBGL ext.COLOR_ATTACHMENT4_WEBGL ext.COLOR_ATTACHMENT5_WEBGL ext.COLOR_ATTACHMENT6_WEBGL ext.COLOR_ATTACHMENT7_WEBGL ext.COLOR_ATTACHMENT8_WEBGL ext.COLOR_ATTACHMENT9_WEBGL ext.COLOR_ATTACHMENT10_WEBGL ext.COLOR_ATTACHMENT11_WEBGL ext.COLOR_ATTACHMENT12_WEBGL ext.COLOR_ATTACHMENT13_WEBGL ext.COLOR_ATTACHMENT14_WEBGL ext.COLOR_ATTACHMENT15_WEBGL
pname-
A
GLenumspecifying information to query. Possible values:gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: The type which contains the attached image.gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: The texture or renderbuffer of the attached image (WebGLRenderbufferorWebGLTexture).gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: Mipmap level. Default value: 0.gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: The name of cube-map face of the texture.
When using the
EXT_sRGBextension:ext.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT: The framebuffer color encoding.
When using a WebGL 2 context, the following values are available additionally:
gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZEgl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZEgl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODINGgl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPEgl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZEgl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZEgl.FRAMEBUFFER_ATTACHMENT_RED_SIZEgl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZEgl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
When using the
OVR_multiview2extension:ext.FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR: the number of views of the framebuffer object attachment.ext.FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR: the base view index of the framebuffer object attachment.
Return value
Depends on the requested information (as specified with pname). Either a
GLint, a GLenum, a WebGLRenderbuffer, or a
WebGLTexture.
pname parameter |
Return value |
|---|---|
gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE |
A GLenum indicating the
type of the texture. Either gl.RENDERBUFFER,
gl.TEXTURE, or if no image is attached,
gl.NONE.
|
gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME |
The texture (WebGLTexture) or renderbuffer
(WebGLRenderbuffer) of the attached image.
|
gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL |
A GLint indicating the
mipmap level. Default value: 0.
|
gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE |
A GLenum indicating the
name of cube-map face of the texture. Possible values:
|
gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE |
A GLint indicating the
number of bits in the alpha component of the attachment.
|
gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE |
A GLint indicating the
number of bits in the blue component of the attachment.
|
gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING |
A GLenum indicating the
encoding of components of the specified attachment. Either
gl.LINEAR or gl.SRGB.
|
gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE |
A GLenum indicating the
format of the components of the specified attachment. Either
gl.FLOAT, gl.INT,
gl.UNSIGNED_INT, gl.SIGNED_NORMALIZED, or
gl.UNSIGNED_NORMALIZED.
|
gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE |
A GLint indicating the
number of bits in the depth component of the attachment.
|
gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE |
A GLint indicating the
number of bits in the green component of the attachment.
|
gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE |
A GLint indicating the
number of bits in the red component of the attachment.
|
gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE |
A GLint indicating the
number of bits in the stencil component of the attachment.
|
gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER |
A GLint indicating the
number of the texture layer which contains the attached image.
|
ext.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT |
A GLenum indicating the
framebuffer color encoding. Either gl.LINEAR or
ext.SRGB_EXT.
|
ext.FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR |
A GLsizei indicating
the number of views of the framebuffer object attachment.
|
ext.FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR
|
A GLint indicating the
base view index of the framebuffer object attachment.
|
Exceptions
- A
gl.INVALID_ENUMerror is thrown iftargetis notgl.FRAMEBUFFER,gl.DRAW_FRAMEBUFFER,gl.READ_FRAMEBUFFERor ifattachmentis not one of the accepted attachment points.
Examples
gl.getFramebufferAttachmentParameter(
gl.FRAMEBUFFER,
gl.COLOR_ATTACHMENT0,
gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,
);
Specifications
| Specification |
|---|
| WebGL Specification> # 5.14.6> |
| WebGL 2.0 Specification> # 3.7.4> |
Browser compatibility
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